|Genre|| Platform Fighting
|Designer|| Justin Wolfe
Toshiko Crash-Up is a crossover platform fighting game exclusively for the PC. It will be developed at Toshiko Games and will be published independently by Toshiko Games.
In Toshiko Crash-Up, up to four players fight on screen using characters from various Toshiko franchises. Every character in the game has their own combat style and a Crash-Attack that can be unleashed when the Crash Meter reaches its full potential from landing attacks to build TO's (Toshiko Orbs), which can be used to gain several kills (Crash-Attacks take 750 TO's to use). Every character is surrounded by an invisible shield; attacking an opponent damages the shield instead of the character. Rather than instantly dying when the Shield Meter empties out, the character will retain one hitpoint, indicated by the character flashing red. The Shield Meter will instantly refill after five seconds, but any attack will instantly kill until it does. The fighting style plays similar to Nintendo's popular fighting series, Super Smash Bros (this type of fighting game is known as a Mascot Fighter in certain circles). Blocking and rolling, as well as usage of items are also included. However, the Shield Meter system is unique to this game.
Around 24 different moves can be done with each character, with the Red button moves usually being basic attacks, Yellow button moves being strong or unique attacks, and Green button moves being moves with more unique properties compared to the former two. All characters have four of each button move, with 4 on ground each and 4 in midair each as well (though despite some moves being aerial versions of a grounded move, some moves may actually a different attack in midair; one move may be different followups, and so forth). Also, the Right Control Stick can be used to throw opponents (which cannot be blocked), but unlike attacking, and like attacking with an item, it forces TO's to be dropped by an opponent hit by the throw (though TO gain doesn't happen on a connecting throw for the user).
Stages in the game are inspired by two different franchises for each stage. The stages will interact with the player by changing the landscape or posing a threat.
The game features a traditional single-player arcade mode, in which players must defeat several randomly-selected opponents, followed by a character-specific rival battle and, ultimately, a battle against the game's main antagonist and final boss, The Great Mighty Spiral. Multiplayer modes include time-based matches, where players compete to achieve the most kills within a time limit, stock based matches, where players attempt to be the last one standing, and kill-limit matches, where players compete to be the first to reach a certain number of kills. The game also features a single-player trial mode, in which players attempt to complete specific objectives unique to each character. Other modes include a Drone Mode, wherein player compete to defeat as many enemies that spawn as they can.
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|Jay Donovan||---||St. Abraham|
|Wally Jackson||---||Dead of Night|
|Kappard||---||Jack the Reaper|
|King Grex||Goop's World|
|Dr. Derwiff||---||Goop's World|
|Duke of Zorn||---||Klio|
|Emperor Kranos||Goop's World|
|Jack and Spooks||Jack the Reaper|
|Zookeeper Zane||Zoo Palace|
|Gabriel Lupus||---||Nightfall (3rd-Party)|
|Lee Hatake||Brawl Legends (3rd-Party)|